Skyrim special edition sweetfx

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There is a good reason to have 64-bit and the reason is the potential benefits for gamers or flight sim nerds alike.Īnd performance of Skyrim SE is no worse then FO4 and better then my ENBed old Skyrim while looking fairly similar. I can state the stability of my maxed out modded 32-bit PrePar3D is way behind my maxed out modded X-Plane 64-bit and the main reason is available RAM. Going from X-Plane 10 32-bit to 64-bit has allowed me to mod my setup with the best addons out there that I could only dream about while keeping stability.Įven customers of Lockheed Martin's PrePar3D are demanding a 64-bit client.

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Take it from a hard core flight simulator fan that 64-bit clients do improve things, even ones not built from the ground up. And fallout 4 has a LOOOT going on in it. My biggest gripe about it was that it was mostly a lighting and vegetation overhaul, and it performs significantly worse than Fallout 4. Take it from a programmer, the worst thing you can do is go from x86 to 圆4bit without designing your code for it from the ground up. Originally posted by Leo The Schrodinger's Cat:I did not ask for a 64bit version.